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Collected notes on the HOT Ocean toolkit

Install + compile notes OSX 10.6.6  :-

1:- Download and install  xcode_3.2.6_and_ios_sdk_4.3.dmg from  . You will need to sign up and be sure to download the above xcode. Do not use xcode 4, it will not work. The file size is 4.44 gigs.

2:- Download and install  cmake cmake-2.8.4-Darwin-universal.dmg from here :-  . Downloaded this as the hot ocean toolkit has a cmake file. (Not sure if its really needed)

3:- Download the hot ocean toolkit source code from . In this case I grabbed

4:- From my user downloads directory I build a suitable folder structure to put the source files in. Unzip .

5:- Fire up a Houdini shell and cd to something like ~/Downloads/hotoceantoolkit/hotsourcecode/hotsrc_1.0rc9/src/3rdparty/  then run ./

6:- Once the first part is done from the same shell $ cd ..  then run in the shell $ python bdist

From the site :-

cd <where you extracted the HOT source>/src/3rdparty

$ ./

# Wait for the build to finish then

cd ..

$ python bdist

7:- On completion you will have a nice zip file located in ~/Downloads/hotoceantoolkit/hotsourcecode/hotsrc_1.0rc9/src/3rdparty/src with the extension name of the current houdini build you are using in my case This zip file contains all the compiled data you need.

8:-I have a folder structure where I run all my projects from and store otl files. Move the zip file to a suitable folder location and unzip. A folder with subfolders called hotbin_osx_H11.0.758_1.0rc9 should be created.

ie $/Volumes/Macintosh HD/Houdini_Mprojects/hotbin_osx_H11.0.758_1.0rc9

9:- Next you need to amend the HOUDINI_PATH varaible so it points to the location of the folder hotbin_osx_H11.0.758_1.0rc9

10:- With a text editor open your houdini.env file. Using osx thats located at in my case

$/Volumes/Macintosh HD/Users/reast/Library/Preferences/houdini/11/houdini.env.

Add the following search path so Houdini can find the hot tool kit otl files

HOUDINI_PATH=/Volumes/Macintosh HD/Houdini_Mprojects/hotbin_osx_H11.0.758_1.0rc9;&;

The &; just tells Houdini to search this path and the default one.Now via a shell launch houdini. In this case we must use Houdini 11.0.758 as thats what the hot otl tools have been compiled to use.

Now open a hot ocean tool kit test file from hotbin_osx_H11.0.758_1.0rc9 folder.